Duration: 553 seconds Upload Time: 06-08-22 21:20:13 User: TBright5 :::: Favorites |
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Description:
This is a speedrun of Resident Evil 4 for the GameCube. This is part 16 of 19(one part per chapter) so be sure to watch them all! To see more videos like this, visit speeddemosarchive.com and check out the Game List to see the runs we currently have, and head over to the forum to preview and support upcoming runs. The original source can be found here: http://speeddemosarchive.com/demo.pl?ResidentEvil4_20624 Author:Tim Bright Time:2:06:24 AIM:Leprachaunboy04 5-2 A very fun segment; I waste sixty-four shotgun shells,effectively thinning out my inventory. For this chapter I had to make a choice: combine this part with the previous, meaning I would have a longer paper airplane cut scene, but no giant enemies behind the door, or have it be its own segment, have a short cut scene, but have the giant enemies. I chose the latter, both going with the current format of the run, plus the insane difficulty that the former would entail, not to mention the headaches and rages resulting from failed attempts(...not that any of that occured...). Of course, they are just far enough away where the door will not hit them if I kicked it open, so I had to wait for them to attack to make my move. I threw a flash grenade for safety as soon as I passed them, then safely proceeded to the exit. Up to the dumpster all went pretty well; I like how the enemies attack Ashley instead of Leon, even though their job is to safely extract her to Saddler's lair. Because I got rid of the knife trick on the gondola ride, I added a little 'bonus' during the crate pushing. If you squint really hard, and use your imagination, it looks like Ashley and Leon are doing some, um, 'overtime' (please don't tell me that I'm the only one who sees it). Then there was the wrecking ball room. If Ashley was anymore of a coward, I'm not quite sure how completing this game would be even remotely possible. Sure, I could see why she ducked after the ganado tried to grab her. But staying down while he's stunned with his back turned to her? What the hell? Is she really THAT stupid? I could rant all day about how many times I've had to hit the reset button because of her, but these comments are running pretty long as is. Of course, I had my own instance of stupidity in the same segment when I threw the third flash grenade, hoping it would deflect the axe the ganado had thrown at Leon (I should have waited a bit longer, as that giant enemy nearly cost me the run as I was running for the exit). As you watch Leon dodge the regenerator while Ashley opens the door, it looks as though Leon is thinking, 'oh, you think you're tough? I can kick your ass. Or, maybe not..." as he turns and rns away. If you look closely, you can see that the regenerator Leon said that to got mad, as he was about a millisecond away from attacking Ashley (If you blink, you'll miss it; it's right after Leon and Ashley unlock the double doors, and before I open it). Only two minor mistakes were made in the remainder of the run, one of which was semi-expected. Those occured at the pit-stop, where I had to flip the switch, and the mace ganado hit me (very rude, I know), and at the very end when the final ganado (whom I was THIS close to shooting, but I panicked because I heard the truck) hit me just after I dealt enough damage to the truck. It was a very lucky break from this unlucky situation, I guess, if you were to look at it positively. I finished it off with a very nice Merchant interaction, but a slower than I would have liked cut scene skip. Again, I make this segment look easy, but it was far from it. In fact, I got so mad at this part I actually broke the controller. I didn't mean to; I was just really pissed because I kept dying for the stupidest reasons, like one of the enemies walking through the bottom of the truck where I stood, instead of hopping on top (you'll see one actually do this, if you don't believe me, during the run), or Ashley dieing in the beginning amoung other things, so I threw my controller at the bean-bag chair in hopes it would take out my anger without doing any severe damage. However, the chair was quite a distance away from the GameCube, and the cord would disconnect from the console, seemingly doing no damage(it was a relatively straight path, I thought it just disconnected, and that was it). Shamefully, I had made this a habbit since about chapter four, subchapter four, though none of those times foreshadowed a problem. On the final time, however, the connection point of the controller was mangled beyond repair. Luckily, I had my trusty Wavebird controller just waiting to be played. Despite not having a cord, I refrained from throwing it like its predicessor. |
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Comments | |
druha10304 ::: Favorites he forgot to kill the uhhh pointy , thingy , the regenerated pointer 07-07-17 01:37:03 _____________________________________________________ | |
thiscantbegoneyet ::: Favorites cheers this helps 07-07-19 12:16:23 _____________________________________________________ | |
suteman ::: Favorites thanks for these, its gonna be much easier and faster to unlcok my prl now 07-07-27 13:10:44 _____________________________________________________ | |
burtmurdoch ::: Favorites You are one freak gamers...! I'm quite shocked lol. Well anyway i just need the info abt the handcannon. Is it infinity? 07-07-30 01:55:41 _____________________________________________________ | |
skilrax ::: Favorites ps2 version is better cuz of the chicago typewriter (which is way to fucking expensive) the energy gun the matilda and for extra playable characters.etc. 07-07-30 14:28:33 _____________________________________________________ | |
TwilightSRB2 ::: Favorites Nice Run, ever<thing is nearly perfect and its very exciting how you passes the Generators and Iron Maidens. Anyway i want to know why you shot so often with your Shotgun as you was on that Trail thingey, was it a bug where the dmage you dealt on the ground get repelled to the Ganados which walk over it, or is it only wasting Ammo for more Space? I think its the Space.... but asking doesnt cost ;). 07-07-30 20:30:16 _____________________________________________________ | |
TBright5 ::: Favorites The GC version has the CT and Matilda. And the Wii version pwns all others because it has all extras as well as the new aiming. 07-07-31 12:05:01 _____________________________________________________ | |
TBright5 ::: Favorites yea, I was cleaning out my inventory without wasting time by actually accessing and deleting items. 07-07-31 12:06:27 _____________________________________________________ | |
joannehotdollgu ::: Favorites For hot girls showing off on cams check out CAMVIEWSDIRECT . COM 07-07-31 19:23:09 _____________________________________________________ | |
skilrax ::: Favorites yeah but what about the computer one it sorta has the same aiming as the wii 07-08-01 17:50:53 _____________________________________________________ |
Thursday, August 2, 2007
Resident Evil 4 Speed Run 2:06:24 5-2
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